BadLogicGames

BadLogicGames

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BadLogicGames

19 Jul 2019 ... Fixed GlyphLayout not respecting BitmapFontData#down. ... FrameBuffers 'basic' constructors are back, no more static methods to instantiate ...

Input (libgdx API) - BadLogicGames

whether the button is down or not. isButtonJustPressed. boolean isButtonJustPressed(int button). Returns whether a given button has just been pressed. Button ...

setToOrtho(true) causing textures upside down - BadLogicGames

10 Apr 2013 ... It's now working fine with the co-ordinates but every texture is upside down. I searched but couldn't find much on this. setToOrtho provides no ...

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